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GLB Viewer

Look at 3D models and check them over: orbit, zoom, wireframe, play animations - plus polygon counts, scene graph and materials at a glance. Your file never leaves your machine.

Drop a model here … or pick a file above. Supported are .glb and self-contained .gltf files, including Draco and Meshopt compression.

Inspector

No model loaded yet - open a file or the sample to see key figures, scene graph and materials.

In short

glTF is the interchange format for 3D scenes on the web - .glb is its binary flavour, bundling geometry, materials and textures into a single file.

ControlsDrag with the left mouse button to orbit, with the right one to pan, and use the wheel to zoom. On a touchscreen: one finger orbits, two fingers pan and zoom.
Supported files.glb as well as .gltf, as long as the file is self-contained. Draco- and Meshopt-compressed geometry is decoded.
Split .gltf filesA .gltf that pulls in neighbouring .bin or texture files cannot be resolved by the viewer - exporting the model as .glb beforehand solves it.
LightingThe scene is lit by a neutral studio environment computed in the browser, so materials look close to what common 3D packages show.
Key figuresThe inspector counts meshes, triangles and vertices, lists materials with their textures and shows the bounding box dimensions - handy for checking a model against its budget before you ship it.
All localThe file is read and rendered exclusively in your browser. Nothing is uploaded - not even models you are not ready to publish.
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